Teaching Artifacts
Remote Instruction: Search Tips and Tools
February 25, 2021
A YouTube recording of a virtual instruction session for UNC’s Crash Campaign. Students in Crash Campaign are tasked with creating a marketing campaign in less than 24 hours. This lesson provides a quick introduction to using Boolean search. I also introduce library resources, such as EBSCO. After the instruction session, my coworkers and I held office hours in which we met with students one-on-one about their research needs.
I added subtitles and timestamped chapters to make the YouTube video more accessible.

Support Materials: Books by Black Authors
February 20, 2021
A resource list created for African American Read-In at Seawell Elementary School. I designed and developed this list while completing my field experience at Seawell.
Prior to creating the list, I explored the school's online catalog and learned about student reading interests and needs from the school librarian. Together, we decided on four genres of books to highlight: picture books, poetry, chapter books, and biography.
Remote Instruction: Preschool Learning from Home
April 20, 2020
I created this guide to help both preschool educators and the parents and caregivers of preschool children with finding online learning resources. It includes links to free resources such as remote learning activities, virtual storytimes, and weekly lesson plans.
I used the North Carolina Foundations for Early Learning and Development (Foundations) as a framework for identifying developmentally appropriate resources. This guide is divided into four categories based on the developmental domains outlined in Foundations:
Emotional and Social Skills
Health and Fitness
Language and Literacy
STEAM Skills

Lesson Plan: Video Game Literacy for Families
March 24, 2020
A sample lesson plan created for my INLS 783: Library Instruction and Pedagogy class. This lesson was developed using backwards design planning, starting with the learning goals first and then planning the lesson’s activities.
For my lesson plan, I chose to design a video game literacy course for families. While facilitating a comic book club for pre-teens at Charlotte Mecklenburg Library, I often had families ask me questions about playing video games. Caregivers were often interested in playing games with their children but were unsure of how to start. This lesson addresses these questions by introducing video game literacy concepts through guided discussion and play. Families will also build their skills with a video game controller by playing together in a hands-on arcade.
As a gamer, I appreciate the medium as a form of storytelling and a way to have fun. I aim to incorporate gaming and play into my instruction.